Related
Kick The Buddy hands you a ragdoll named Buddy and a growing arsenal of ways to mess with him. There's no mission, no boss, and no clock — you pick a weapon, tap the screen, and watch physics do the rest.
Sessions are short and loop by design. Fire a shot or land a hit, watch Buddy flop and react, then reset and try something else. Keep playing and new weapons become available, from simple guns and blunt tools up to bigger, louder options, so the shape of a run changes the more time you put in.
Controls
Everything runs on point-and-click or tap. Select a weapon from the on-screen menu, then click or tap Buddy to use it — no keyboard needed on desktop, and the same taps work on mobile.
Tips
- Weapons unlock as you keep playing, so it's worth sampling new ones instead of sticking with whatever you started with.
- Melee tools let you land several hits in a row before Buddy resets, unlike a single-shot weapon that ends the moment it fires.
- There's no scoring or time limit, so there's no wrong way to play it — a 30-second break works as well as a longer one.
It's built for a quick, mindless couple of minutes between things — no save file, no failure state, just Buddy and whatever you decide to throw at him.
No comments yet.