About Draw and Save Stickman

Draw and Save Stickman is a browser-based physics puzzler built in Unity by Trendy Games. Each level drops a lone stick figure onto a small platform while an attacker on the side of the screen — in the opening scene, a bandit wheeling out a cannon — takes aim. Your job is to sketch a barrier between them with a single stroke of the mouse before the shot lands.

The action plays out on a plain graph-paper canvas, and every line you draw becomes a real physics object the instant you let go of the mouse button. That turns each level into a quick read-and-react puzzle: judge the angle of the threat, then draw something sturdy enough to block it before gravity and momentum take over.

Controls

Click and hold the left mouse button to draw a line, then release to drop it into the level as a solid shape. That's the entire control scheme — there's no keyboard input to learn.

It suits anyone who likes short, physics-driven puzzles they can pick up for a few minutes at a time rather than a game that demands a long session.

Draw and Save Stickman FAQ

What are the controls for Draw and Save Stickman?
Click and hold the mouse to draw a line, then release to drop it as a solid shield. There's no keyboard control — the mouse is the only input.
Do I need to install anything to play?
No. It's a Unity WebGL game that runs directly in the browser tab, so there's nothing to download or install.
What happens if the shield I draw doesn't work?
The level simply resets so you can try a different shape. Since every line becomes a real physics object, small changes to its angle or length change whether it actually holds.

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