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Interactive Buddy is a ragdoll physics toy where you poke, punch, freeze, and blow up a rubbery test-dummy character to earn money, then spend it on more (and stranger) ways to mess with him. There's no win state to chase — it's a sandbox built around two extremes: shaking his hand or petting him lifts his mood, while opening up on him with grenades or a machine gun tanks it, and either way you're rewarded with cash and watching him ragdoll around the screen.
A session is loose and undirected: rough him up or be nice to him for a minute, open the item shop, buy something new, and see what it does. There's no story, no levels, no timer — just a physics toy you keep prodding at until you've tried everything the store has to offer.
Controls
- Click and drag the buddy with the mouse to grab and toss him around.
- Left-click to use whatever tool or weapon is currently equipped on him.
- Switch between item categories — Hand, Bombs, God Powers, and Objects — from the on-screen menu.
Tips
- Shaking hands or petting costs nothing and steadily earns money if you'd rather not blow anything up.
- Pair a God Power, like a gravity flip, with a dropped Object for reactions that are more dramatic than either alone.
- Watch the buddy's speech bubbles — his mood swings are really the only feedback the game gives you, so they're worth paying attention to.
It's a quick pick for anyone after a few minutes of consequence-free chaos rather than a game with an actual goal.
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