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Stickman School Run puts a lovestruck stickman on the run through school corridors, dodging desks, pits, flying scissors and hazards while chasing after his crush and dodging a mountain of homework. It plays less like an endless runner and more like a level-based obstacle course — 100 levels long, each one a short burst of timing built around jumping and ducking at the right moment.
Along the way you pick up coins and stars — 300 of them scattered across the campaign — that unlock new looks for your stickman in the in-game shop. Miss a jump or a duck and the run ends there, so clearing a level is as much about memorizing its hazards as reacting fast.
Controls
On a keyboard, use the Arrow keys to move forward, jump over obstacles, and duck under them. On a touchscreen, swipe up to jump and swipe down to duck.
Tips
- Replay a level once you know its layout — the obstacles are fixed per level, so a repeat run is where you actually pick up the stars you missed the first time.
- Duck early rather than late; the timing window for sliding under something like flying scissors is tighter than it looks.
- Spend coins on shop upgrades between attempts rather than hoarding them — a small edge early makes the later levels far more forgiving.
It runs straight in the browser with nothing to install, making it a quick pick for short obstacle-course sessions.
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